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Magy Seif El-Nasr
Título
Citado por
Citado por
Año
Flame—fuzzy logic adaptive model of emotions
MS El-Nasr, J Yen, TR Ioerger
Autonomous Agents and Multi-agent systems 3, 219-257, 2000
6972000
Game analytics
MS El-Nasr, A Drachen, A Canossa
Springer, 2016
6272016
Learning through game modding
MS El-Nasr, BK Smith
Computers in Entertainment (CIE) 4 (1), 7-es, 2006
3202006
Visual attention in 3D video games
MS El-Nasr, S Yan
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
2242006
Understanding and evaluating cooperative games
M Seif El-Nasr, B Aghabeigi, D Milam, M Erfani, B Lameman, H Maygoli, ...
Proceedings of the SIGCHI conference on human factors in computing systems …, 2010
2182010
Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison
D Moura, MS El-Nasr, CD Shaw
ACM SIGGRAPH 2011 game papers, 1-6, 2011
1612011
Game analytics–the basics
A Drachen, M Seif El-Nasr, A Canossa
Game analytics: Maximizing the value of player data, 13-40, 2013
1282013
Interaction, narrative, and drama: Creating an adaptive interactive narrative using performance arts theories
MS El-Nasr
Interaction Studies 8 (2), 209-240, 2007
1252007
Games Research Today: Analyzing the Academic Landscape 2000-2014
E Melcer, TH Nguyen, Z Chen, MS El-Nasr, A Canossa, K Isbister
Foundations of Digital Games, 2015
992015
PETEEI: a PET with evolving emotional intelligence
MS El-Nasr, TR Ioerger, J Yen
Proceedings of the third annual conference on Autonomous Agents, 9-15, 1999
971999
Methods for game user research: studying player behavior to enhance game design
H Desurvire, MS El-Nasr
IEEE computer graphics and applications 33 (4), 82-87, 2013
902013
A fuzzy emotional agent for decision-making in a mobile robot
MS El-Nasr, M Skubic
1998 IEEE international conference on fuzzy systems proceedings. IEEE world …, 1998
811998
Vins: Visual search for mobile user interface design
S Bunian, K Li, C Jemmali, C Harteveld, Y Fu, MS Seif El-Nasr
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
792021
Dynamic lighting for tension in games
MS El-Nasr, S Niedenthal, I Knez, P Almeida, J Zupko
Game Studies 7 (1), 2007
722007
Dynamic intelligent lighting for directing visual attention in interactive 3-d scenes
MS El-Nasr, A Vasilakos, C Rao, J Zupko
IEEE Transactions on Computational Intelligence and AI in Games 1 (2), 145-153, 2009
682009
Assassin's creed: A multi-cultural read
M Seif El-Nasr, M Al-Saati, S Niedenthal, D Milam
Loading... 2 (3), 2008
682008
Storywell: designing for family fitness app motivation by using social rewards and reflection
H Saksono, C Castaneda-Sceppa, J Hoffman, V Morris, M Seif El-Nasr, ...
Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020
662020
The art of drafting: a team-oriented hero recommendation system for multiplayer online battle arena games
Z Chen, THD Nguyen, Y Xu, C Amato, S Cooper, Y Sun, MS El-Nasr
Proceedings of the 12th ACM Conference on Recommender Systems, 200-208, 2018
622018
Design patterns to guide player movement in 3D games
D Milam, MS El Nasr
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 37-42, 2010
592010
Player interaction in narrative games: structure and narrative progression mechanics
E Carstensdottir, E Kleinman, MS El-Nasr
Proceedings of the 14th international conference on the foundations of …, 2019
552019
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Artículos 1–20