Do multisensory stimuli benefit the virtual reality experience? A systematic review M Melo, G Gonçalves, P Monteiro, H Coelho, J Vasconcelos-Raposo, ... IEEE transactions on visualization and computer graphics 28 (2), 1428-1442, 2020 | 160 | 2020 |
Immersive multisensory virtual reality technologies for virtual tourism: A study of the user’s sense of presence, satisfaction, emotions, and attitudes M Melo, H Coelho, G Gonçalves, N Losada, F Jorge, MS Teixeira, ... Multimedia Systems 28 (3), 1027-1037, 2022 | 90 | 2022 |
Hands-free interaction in immersive virtual reality: A systematic review P Monteiro, G Gonçalves, H Coelho, M Melo, M Bessa IEEE Transactions on Visualization and Computer Graphics 27 (5), 2702-2713, 2021 | 72 | 2021 |
Systematic review of comparative studies of the impact of realism in immersive virtual experiences G Gonçalves, H Coelho, P Monteiro, M Melo, M Bessa ACM Computing Surveys 55 (6), 1-36, 2022 | 49 | 2022 |
Authoring tools for virtual reality experiences: a systematic review H Coelho, P Monteiro, G Gonçalves, M Melo, M Bessa Multimedia Tools and Applications 81 (19), 28037-28060, 2022 | 44 | 2022 |
Collaborative immersive authoring tool for real-time creation of multisensory VR experiences H Coelho, M Melo, J Martins, M Bessa Multimedia Tools and Applications 78 (14), 19473-19493, 2019 | 35 | 2019 |
Comparison of radial and panel menus in virtual reality P Monteiro, H Coelho, G Gonçalves, M Melo, M Bessa IEEE Access 7, 116370-116379, 2019 | 30 | 2019 |
Multisensory virtual environment for firefighter training simulation: Study of the impact of haptic feedback on task execution L Barbosa, P Monteiro, M Pinto, H Coelho, M Melo, M Bessa 2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), 1-7, 2017 | 24 | 2017 |
Systematic review on realism research methodologies on immersive virtual, augmented and mixed realities G Goncalves, P Monteiro, H Coelho, M Melo, M Bessa IEEE Access 9, 89150-89161, 2021 | 19 | 2021 |
Authoring tools for creating 360 multisensory videos—Evaluation of different interfaces H Coelho, M Melo, L Barbosa, J Martins, MS Teixeira, M Bessa Expert Systems 38 (5), e12418, 2021 | 17 | 2021 |
Tone mapping HDR panoramas for viewing in head mounted displays M Melo, K Bouatouch, M Bessa, H Coelho, R Cozot, A Chalmers Proceedings of the 13th International Joint Conference on Computer Vision …, 2018 | 16 | 2018 |
Immersive edition of multisensory 360 videos H Coelho, M Melo, L Barbosa, J Martins, M Sérgio, M Bessa Trends and Advances in Information Systems and Technologies: Volume 2 6, 309-318, 2018 | 10 | 2018 |
The impact of gender, avatar and height in distance perception in virtual environments H Coelho, M Melo, F Branco, J Vasconcelos-Raposo, M Bessa New Knowledge in Information Systems and Technologies: Volume 2, 696-705, 2019 | 8 | 2019 |
Impact of different display devices and types of virtual environments on emotions and feeling of presence M Bessa, H Coelho, M Melo, M Pinto 2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), 1-7, 2017 | 5 | 2017 |
Exploring the user experience of hands-free VR interaction methods during a Fitts’ task P Monteiro, H Coelho, G Gonçalves, M Melo, M Bessa Computers & Graphics 117, 1-12, 2023 | 3 | 2023 |
Authoring tool for creating immersive virtual experiences expeditiously for training R Machado, R Rodrigues, H Coelho, M Melo, L Barbosa, M Bessa 2022 International Conference on Graphics and Interaction (ICGI), 1-8, 2022 | 3 | 2022 |
The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality G Gonçalves, M Melo, P Monteiro, H Coelho, M Bessa Computers & Graphics 117, 172-182, 2023 | 2 | 2023 |
Virtual reality for training: A computer assembly application P Rodrigues, H Coelho, M Melo, M Bessa 2022 International Conference on Graphics and Interaction (ICGI), 1-6, 2022 | 2 | 2022 |
Hands-free interaction in immersive virtual reality: A systematic review G Goncalves, M Bessa, M Melo, H Coelho, PE Monteiro | 2 | 2021 |
Correlation between game experience and presence in immersive virtual reality games G Goncalves, H Coelho, P Monteiro, M Melo, M Bessa 2019 International conference on graphics and interaction (ICGI), 107-114, 2019 | 2 | 2019 |