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Karen "Kat" Schrier
Karen "Kat" Schrier
Dirección de correo verificada de marist.edu - Página principal
Título
Citado por
Citado por
Año
Using Augmented Reality Games to Teach 21st Century Skills
K Schrier
ACM SIGGRAPH 2006 Conference, 2006
2442006
Knowledge games: How playing games can solve problems, create insight, and make change
K Schrier
JHU Press, 2016
1172016
" Neomillennial" Learning Styles Propagated by Wireless Handheld Devices
E Dieterle, C Dede, K Schrier
Ubiquitous and pervasive knowledge and learning management: Semantics …, 2007
1142007
EPIC: A framework for using video games in ethics education
K Schrier
Journal of Moral Education 44 (4), 393-424, 2015
1092015
Ethics and game design: teaching values through play: teaching values through play
K Schrier, D Gibson
IGI Global, 2010
922010
Revolutionizing history education: Using augmented reality games to teach histories
KL Schrier
Massachusetts Institute of Technology, Department of Comparative Media Studies, 2005
882005
Designing games for moral learning and knowledge building
K Schrier
Games and Culture 14 (4), 306-343, 2019
792019
Learning and role-playing games
J Hammer, A To, K Schrier, SL Bowman, G Kaufman
Role-playing game studies, 283-299, 2018
782018
Designing role-playing video games for ethical thinking
K Schrier
Educational Technology Research and Development 65 (4), 831-868, 2017
682017
The limits and strengths of using digital games as empathy machines
M Farber, K Schrier
UNESCO: United Nations Educational, Scientific and Cultural Organisation, 2017
562017
Learning, Education and Games. Volume One: Curricular and Design Considerations
K Schrier
ETC Press, 2014
562014
We the gamers: How games teach ethics and civics
K Schrier
Oxford University Press, 2021
532021
Disability and video games journalism: A discourse analysis of accessibility and gaming culture
SLR Anderson, K Schrier
Games and Culture 17 (2), 179-197, 2022
402022
Players and their characters in role-playing games
SL Bowman, K Schrier
Role-Playing Game Studies, 395-410, 2018
392018
Learning and Education Games: Volume Two: Bringing Games into Educational Contexts
KS Shaenfeld
Lulu. com, 2016
34*2016
Designing Games for Ethics: Models, Techniques and Frameworks: Models, Techniques and Frameworks
K Schrier, D Gibson
IGI Global, 2010
322010
Designing and using games to teach ethics and ethical thinking
K Schrier
Learning, education and games 141, 2014
312014
Using digital games to teach history and historical thinking
K Schrier
Learning, education and games, 73, 2014
302014
Reliving the revolution: designing augmented reality games to teach critical thinking
K Schrier
Games and simulations in online learning: Research and development …, 2007
302007
Worldbuilding in role-playing games
K Schrier, E Torner, J Hammer
Role-Playing Game Studies, 349-363, 2018
252018
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Artículos 1–20