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Karen "Kat" Schrier
Karen "Kat" Schrier
Dirección de correo verificada de marist.edu - Página principal
Título
Citado por
Citado por
Año
Using augmented reality games to teach 21st century skills
K Schrier
ACM Siggraph 2006 Educators Program, 15-es, 2006
2312006
" Neomillennial" Learning Styles Propagated by Wireless Handheld Devices
E Dieterle, C Dede, K Schrier
Ubiquitous and pervasive knowledge and learning management: Semantics …, 2007
1142007
Knowledge games: How playing games can solve problems, create insight, and make change
K Schrier
JHU Press, 2016
1112016
EPIC: A framework for using video games in ethics education
K Schrier
Journal of Moral Education 44 (4), 393-424, 2015
1042015
Revolutionizing history education: Using augmented reality games to teach histories
KL Schrier
Massachusetts Institute of Technology, Department of Comparative Media Studies, 2005
872005
Ethics and game design: teaching values through play: teaching values through play
K Schrier, D Gibson
IGI Global, 2010
832010
Designing games for moral learning and knowledge building
K Schrier
Games and Culture 14 (4), 306-343, 2019
672019
Designing role-playing video games for ethical thinking
K Schrier
Educational Technology Research and Development 65 (4), 831-868, 2017
632017
Learning and role-playing games
J Hammer, A To, K Schrier, SL Bowman, G Kaufman
Role-playing game studies, 283-299, 2018
622018
Learning, Education and Games. Volume One: Curricular and Design Considerations
K Schrier
ETC Press, 2014
552014
The limits and strengths of using digital games as empathy machines
M Farber, K Schrier
UNESCO: United Nations Educational, Scientific and Cultural Organisation, 2017
512017
We the gamers: How games teach ethics and civics
K Schrier
Oxford University Press, 2021
422021
Disability and video games journalism: A discourse analysis of accessibility and gaming culture
SLR Anderson, K Schrier
Games and Culture 17 (2), 179-197, 2022
342022
Learning and Education Games: Volume Two
KL Schrier
ETC Press, 2015
322015
Players and their characters in role-playing games
SL Bowman, K Schrier
Role-Playing Game Studies, 395-410, 2018
312018
Reliving the revolution: designing augmented reality games to teach critical thinking
K Schrier
Games and simulations in online learning: Research and development …, 2007
302007
Using digital games to teach history and historical thinking
K Schrier
Learning, education and games, 73, 2014
292014
Designing and using games to teach ethics and ethical thinking
K Schrier
Learning, education and games 141, 2014
292014
Designing Games for Ethics: Models, Techniques and Frameworks: Models, Techniques and Frameworks
K Schrier, D Gibson
IGI Global, 2010
292010
Worldbuilding in role-playing games
K Schrier, E Torner, J Hammer
Role-Playing Game Studies, 349-363, 2018
242018
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